Small Undead, Chaotic Evil
Armor Class 14 (natural armor)
Hit Points 55 (10d6 + 20)
Speed 30 ft.
STR
14 (+2)
DEX
15 (+2)
CON
14 (+2)
INT
12 (+1)
WIS
13 (+1)
CHA
16 (+3)
Saving Throws DEX +4, WIS +3
Skills Perception +3, Stealth +4
Damage Resistances Bludgeoning, Piercing, and Slashing from attacks not made with Cold Iron Weapons, Necrotic
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Sylvan
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Multiattack. Sowpig makes two Lollipop attacks, or replaces one melee attack with  one Vitality Theft attack.

Lollipop. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage and the target is covered in a sticky candy residue, reducing that creature's speed by 10 feet and preventing it from taking reactions until the start of Sowpig's next turn.

Vitality Theft. Melee Spell Attack: +5 to hit, reach 5 ft., one creature. Hit: 9 (2d8) necrotic damage, and Sowpig regains a number of hit points equal to half the damage dealt. Until the start of Sowpig’s next turn, the target has disadvantage on attack rolls.

Bonus Actions

Cunning Action. Sowpig  can take the Dash, Disengage or Hide action as a bonus action on each of her turns.

Reactions

Uncanny Dodge (Recharge 4-6). When an attacker that Sowpig can see hits her with an attack roll, she can take a Reaction to halve the attack’s damage (round down).

casliber

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