Keen Hearing and Sight. The Bone Fiend has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Multiattack. The Bone Fiend makes two melee attacks or two ranged attacks.
Pincer Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + PB) piercing damage , 1d6+PB poison damage.
Twin Tail spines. Ranged Weapon Attack: +4 to hit, ranged 40/60 ft., one target. Hit: 6 (1d8 + PB) piercing damage.
Description
Scorpion-like arachnids with two tails. Primarily carrion eaters, devourers have a tendency to swarm towards battlefields and other locations of mass deaths. They have a long history of being tamed by the Charr both for battle and gladiatorial entertainment purposes, who were the first known to tame devourers.
Bone Fiends are those summoned by Necromancers in a form of undeath, an amalgamation of bone, chitin and rotting flesh.
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