Action Name. Enter the description for your actions.
howl: ranged Weapon Attack: +3 to hit, reach ft., 100 target. hit: 4d12 piercing damage. Summons 1 changree leader and 2 changree
thrusting bite: ranged Weapon Attack: +2 to hit, reach ft., 50 target. Hit: 4d20 +8 piercing damage.
Cloud Of Nature. 2 actions. it can summon a cloud of nature. Opponents must do a DC 12 wisdom (perception) or be blinded. The cloud also deals 1d20 poison, poisoning opponents, and 1d12 radiant damage each turn untell the opponent does a DC 12 constitution saving throw and the effect ends for them.
Howl. 3 actions. summons some changree, 2 to be exact and 1 changree leader. Also deals damage.
Description
these are much larger than dogs, in fact they are the pack leaders of GIANT canines. they wear a bone crown and are they kind strong leaders of the tribal canines. they have special powers unlike humans. some say that they are first nations that died when the settlers attacked.
Lair and Lair Actions
changree hole.
Lair Actions
On initiative count 2(losing initiative ties), the changree leader takes a lair action to cause one of the following effects; the changree leader can’t use the same effect two rounds in a row :
- Stare of stone: You are petrified until it makes a DC 15 wisdom check.
- Call for support: a pack of 5 changrees comes out of a tunnel.
Regional Effects
The region containing a legendary changree leader’s lair is scared, which creates one or more of the following effects:
- Changree wild: all creatures that speak changree get a 10 score boost to any stat score of their choosing, and 1d4 changrees come out of a tunnel every turn
- split ground: you take 1d20 force damage and walking/ burrowing speeds are useless for the next 10 turns (except for all non Humanoids) If the changree leader dies, these effects fade over the course of 1d8+1 days.
Previous Versions
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7/6/2022 1:26:03 PM
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13
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1/21/2023 6:24:11 PM
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13
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1/21/2023 6:33:16 PM
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13
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1
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12/6/2024 6:38:43 PM
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17
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1
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Coming Soon
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