Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Tiny Distraction. The mini kobold disadvantage an enemy creature on an attack roll if the mini kobold is grabbing onto the enemy only while the mini kobold is not incapacitated..
Draconic Magic Surge. Whenever Bink takes damage or is thrown as an action roll 1d100 on the Draconic Magic Surge table and he does the following action or actions.
Draconic Magic Surge Table:
1.Overheats and dies
2.“
3.Spits a firebolt
4.“
5.Magic missile on three nearest creatures
6.“
7.Enemy has disadvantage against all spells cast on them
8.“
9.Spews forth lava vomit
10.“
11.Size changes to Huge for one hour
12.“
13.Confusion is cast on nearest creature
14.“
15.Total healing of one random creature within 20 foot radius
16.“
17.Sprouts feathers all over his body
18.“
19.Grease, centred on himself.
20.“
21.Lvl5 fireball
22.“
23.He turns blue until someone casts remove curse on him.
24.“
25.He grows a third eye
26.“
27.He catches on fire, dealing standard fire damage to anyone touching him.
28.“
29.He turns red permanently.
30.“
31.He is banished to the Astral Plane until the end of the round.
32.“
33.Three firebolts
34.“
35.For one turn, the nearest creature is polymorphed into a kobold.
36.“
37.He vomits 1d6 hostile lava slimes (tiny).
38.“
39.He regains 2d4 hit points.
40.“
41.He turns into a carrot until some on casts remove curse on him.
42.“
43.He teleports 20 feet away.
44.“
45.He sprouts a pair of tiny dragon wings for three rounds.
46.“
47.He vomits one large hostile lava slime.
48.“
49.He vomits an intact bar of soap.
50.“
51.He casts wall of fire ten feet in front of him.
52.“
53.Exhales a 15ft cone of fire.
54.“
55.The nearest creature goes blind for one turn.
56.“
57.The nearest flammable object spontaneously combusts.
58.“
59.Any creature touching him regains one lvl 1 spell slot.
60.“
61.He screams for 1 full round; every creature within 20 feet must make concentration saving throw.
62.“
63.Fog cloud, centred on self.
64.“
65.Three random creatures take 4d10 lightning damage.
66.“
67.Every enemy within 20 feet becomes frightened of him for the next two rounds.
68.“
69.Bink turns invisible for two rounds.
70.“
71.Immunity to all damage for one round on the nearest creature.
72.“
73.A random creature on the board bursts into flames and dies.
74.“
75.Bink glows with a 30-ft radius of bright, blinding light for the next round.
76.“
77.He polymorphs into a hostile young red dragon for three turns.
78.“
79.Lvl3 fireball
80.“
81.The nearest creature gets the effects of Haste for 1 turn.
82.“
83.He casts Mirror Image.
84.“
85.Bink starts to float like a helium balloon.
86.“
87.Bink turns to solid steel.
88.“
89.Bink has the equivalent of a barbarian rage for three turns.
90.“
91.A random dead creature comes back to life as if by the reincarnate spell.
92.“
93.Bink becomes size Giant.
94.“
95.The ground turns to hot coals, all creatures within twenty feet take 1d4 fire damage every turn until they are no longer standing on coals.
96.“
97.Bink lets out a loud belch.
98.“
99.Bink shits himself.
100.“
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Escapism. The mini kobold has a bonus action to use dash or dodge
Climb. If a creature is bigger than the mini kobold, the mini kobold will be able to climb the one on top
Description
A baby Kobold with a slight feral visage and a connection to the draconic sorcerous arts.
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