Large Monstrosity, Any Chaotic Alignment
Armor Class 13 Natural
Hit Points 55 (6d10 + 22)
Speed 40 ft., Climb 30 ft.
STR
20 (+5)
DEX
11 (+0)
CON
18 (+4)
INT
2 (-4)
WIS
14 (+2)
CHA
8 (-1)
Senses Passive Perception 14
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Chaos Leakage. Any creature within 5 feet of the Chaos Dog will take 1d10 necrotic damage.

Keen Smell. The Chaos Bear has advantage on wisdom (perception) checks that rely on smell.

Actions

Multiattack. The Chaos Bear makes 2 attacks: 1 with its bite and 1 with its claws or 2 wild magic spits.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 15 (2d8 + 7) piercing damage. 

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 19 (3d6 + 5) slashing damage. 

Wild Magic Spit. RangedWeapon Attack: +7 to hit, range 10/40 ft., 1 target. Hit: 21 (3d10 + 5) necrotic damage.

Reactions

Thrash. All creatures within a 5 foot radius of the Chaos Bear must make a dc 13 dex saving throw, on a failed save the creature must take 11 (2d10 + 0) bludgeoning damage and be knocked prone, on a successful save the creature is just knocked prone.

Description

A sloppy melted mess of a monster, a bear imbued with pure wild magic. It's limbs seems to melt off of it as it's body seeps off itself like a viscous black jelly falling off of the silhouette of a bear.

lyrictrotter

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