Armor Class
12
Hit Points
20
(2d8 + 5)
Speed
30 ft., swim 30 ft.
STR
10
(+0)
DEX
16
(+3)
CON
15
(+2)
INT
2
(-4)
WIS
8
(-1)
CHA
3
(-4)
Skills
Perception +2
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Blindsight 10 ft., Passive Perception 12
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Undead Fortitude. If damage reduces the Zombie Giant Poisonous Snake to 0 Hit Points, it must make a Constitution saving throw with a DC of 5 plus the damage taken unless the damage is Radiant or from a Critical Hit. On a successful save, the Zombie Giant Poisonous Snake drops to 1 Hit Point instead.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.
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