Tiny Beast, Lawful Good
Armor Class 12 Natural
Hit Points 2 (1d4 - 2)
Speed 10 ft., Fly 70 ft.
STR
1 (-5)
DEX
14 (+2)
CON
7 (-2)
INT
8 (-1)
WIS
14 (+2)
CHA
9 (-1)
Saving Throws DEX +4, WIS +4
Skills Investigation +1, Perception +14
Senses Passive Perception 14
Languages Can understand Common and Sylvan.
Challenge 0 (10 XP)
Proficiency Bonus +2
Actions

Beak. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Swift Snatch. Once per turn, if the Baya Weaver is within 5 feet of another creature, it can use a bonus action to make a Sleight of Hand skill check to steal a small item from that creature. The stolen item must be small enough for it to carry with its feet.

Legendary Actions

Nesting Step One: Over the course of an hour the Baya Weaver will fly around and collect the necessary foliage and ingredients for its nest. While this is taking place the location of the next can not move. Therefore it's best to have them do this when resting. 

Nesting Step Two (Costs 1 Action): The Baya Weaver climbs into its nest and seals itself inside before Wild Shaping into a creature of CR 3 or lower they have seen before.
This creature can not be Celestial, Undead or a Construct.

This Wild Shape lasts until the Baya Weaver's form falls to 0HP, at that point, the Baya Weaver's life force returns to Gaia's.

Within the next 1d4 days, the Baya Weaver will return to you, having flown out of the nearest tree after being brought back to life by Gaia. 


AirBorN

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