Armor Class
11
Natural
Hit Points
51
(1d4 + 1)
Speed
STR
11
(+0)
DEX
16
(+3)
CON
11
(+0)
INT
7
(-2)
WIS
1
(-5)
CHA
3
(-4)
Saving Throws
DEX +5
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Incapacitated, Prone, Stunned, Unconscious
Senses
Passive Perception 1
Languages
None
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the Oboe remains motionless, it is indistinguishable from a normal Oboe.
Actions
Shrill Squeak. The Oboe Shrieks a ton: range 140/500 ft., (1d8 + 1) [Thunder] damage. The target must make at least a 12 constitution saving throw or be deafened. the target may make this throw and the beginning of each turn if deafened by this.
Description
An Oboe brought to life by magic, be wary of high-pitched-shreiks.
Comments