At will: darkness, disguise self, invisibility 3/day each: greater invisibility, shadow of moil, phantasmal killer, dominate person 1/day each: mass suggestion, power word kill, maze, illusory dragon.
Parry. Hashiyuep adds 5 to her AC against one melee attack that would hit her. To do so, she must see the attacker and be wielding a melee weapon.
Description
Hashiyuep, the demon lord of shadows, is a master manipulator and illusionist. She thrives in darkness and dim light, wielding unparalleled power over shadow and necrotic energies. Her serpentine body and six arms are both beautiful and terrifying, embodying deception and death.
Lair and Lair Actions
On initiative count 20 (losing initiative ties), Hashiyuep can use a lair action to cause one of the following effects; she can’t use the same effect two rounds in a row:
- Darkness spreads in a 120-foot radius around her lair, extinguishing nonmagical light sources.
- She summons 1d6 shadows or 1 shadow demon to unoccupied spaces she can see. They act immediately after her in initiative order.
- Tendrils of shadow reach out to restrain her enemies. Each creature of her choice within 60 feet must succeed on a DC 21 Strength saving throw or be restrained until the end of their next turn.
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