Tiny Construct, Unaligned
Armor Class 15 Metal
Hit Points 5 (1d4 + 1)
Speed
STR
1 (-5)
DEX
1 (-5)
CON
1 (-5)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Damage Resistances All
Senses Blindsight 5 feet, Passive Perception 30
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Ambush. A creature that comes within range of the Landmine's Detonate attack, it uses the attack on the creature.

Actions

Action Name. Enter the description for your action.

Detonate. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 12 (4d4+ 2) fire damage. also 5 damage to itself.

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A landmine. nothing else to say.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Pug_With_Big_Weapons

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