Medium Construct, Unaligned
Armor Class 18 (natural armor)
Hit Points 17 (5d6)
Speed 0 ft.
STR
12 (+1)
DEX
16 (+3)
CON
11 (+0)
INT
1 (-5)
WIS
5 (-3)
CHA
1 (-5)
Saving Throws DEX +5
Damage Immunities Poison, Psychic
Senses Blindsight 120 ft. (blind beyond this radius), Darkvision 120 ft., Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The crossbow is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the crossbow must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

Mounted Weapon. The crossbow is attached to a clockwork pedestal that feeds bolts into the flight groove. This gives the crossbow 360-degree rotation, but it is susceptible to being knocked over via a successful shove.

Actions

Bolt. Ranged Weapon Attack: +3 to hit, 60/120 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Incendiary Fire. On a die roll of 15 or higher to attack, a mounted flint & steel catches and lights the bolt on fire, adding 1d4 fire damage to the attack.

Description

A magically animated crossbow, mounted to a swivel, scans the battlefield looking for targets to puncture.

Bajah

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