Large Giant, Neutral Evil
Armor Class 17 Natural Armor
Hit Points 195 (13d12 + 104)
Speed 35 ft.
STR
25 (+7)
DEX
23 (+6)
CON
27 (+8)
INT
16 (+3)
WIS
13 (+1)
CHA
12 (+1)
Saving Throws STR +12, DEX +11, CON +13
Skills Athletics +12, Perception +6
Damage Immunities Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 120, Passive Perception 16
Languages Giant
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Indistinguishable. When the Ash Giant is laying down and not moving, it is indistinguishable from a pile of ash.

Insatiable Will. When the Ash Giant dies, it comes back with half (97) its health and has access to its Legendary Actions. This happens only once a day (24 hours).

Actions

Multiattack. The Ash Giant makes two swipe attacks.

Swipe. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 14 (1d12 + 7) bludgeoning damage plus 10 (2d8) fire damage. 

Soot Breath (Recharge 5–6). The Ash Giant exhales ash in a 60-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 40 (8d8) fire damage on a failed save, or half as much damage on a successful one.

Legendary Actions

These legendary actions can only be used after the Ash Giant has died and after 24 hours of any previous Insatiable Will activation. 

The Ash Giant can take 3 legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature’s turn. The Ash Giant regains spent legendary actions at the start of its turn.

Swipe. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 14 (1d12 + 7) bludgeoning damage plus 10 (2d8) fire damage. 

Smother. The Ash Giant collapses to spread out. All creatures in a 30 ft. radius need to make a DC 17 Dexterity Saving throw, dealing 60 (15d6) fire damage on a failed save or half as much on a successful save. The Ash Giant then dies.

Detonate. The Ash Giant lurches forward 10 ft. to one creature and explodes. All creatures in a 5 ft. radius of the chosen creature need to make a DC 17 Dexterity Saving throw, dealing 108 (18d10) fire damage on a failed save. The Ash Giant then dies permanently.

Description

The rare Ash Giant is the remains of a Fire Giant that was overtaken by its own flames but refused to die by its indomitable will for violence. The Ash Giant does not have a solid body but is a shifting visage of a fire giant made only of ash. The only distinct part of the Ash Giant is their eyes that burn like a roaring forge.

Previous Versions

Name Date Modified Views Adds Version Actions
12/12/2024 12:58:31 AM
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Frankenbitz

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