Echolocation. The clicker can't use its blindsight while deafened.
Keen Hearing. The clicker has advantage on Wisdom (Perception) checks that rely on hearing.
Thrash. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage and 3 (1d6) poison damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the clicker can't use its thrash on another target.
Fungal Spray. A creature grappled by the Clicker must make a DC 13 Constitution Saving Throw. On a failure, it takes 21 (7d6) poison damage and is infected with a disease. On a success, a creature takes half damage and is not infected.
Spores invade an infected creature's system, transforming the creature into a clicker in a number of hours equal to 1d12 + the creature's Constitution score, unless the disease is removed. In half that time, the creature becomes poisoned for the rest of the duration.
Triggered Dash. If the clicker becomes aware of a creature's presence or hears a sound, it may use its reaction to move up to its speed and make one Thrash attack against the creature or sound source.
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