Medium Monstrosity, Any Neutral Alignment
Armor Class 13
Hit Points 12 (3d6 + 3)
Speed 30 ft.
STR
13 (+1)
DEX
10 (+0)
CON
8 (-1)
INT
11 (+0)
WIS
10 (+0)
CHA
14 (+2)
Senses Passive Perception 16
Languages Common, Undercommon (preferred)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spellcasting. The Boss Monster is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +1 to hit with spell attacks). The Boss Monster has following spells prepared:
2/day: produce flame

1/day: cure wounds

Actions

Trident. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage. 

Description

Boss Monsters are the rulers of monsterkind.

Monster Tags: NPChumanoid

Habitat: Urban

IceSerpent0

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