Armor Class
13
Hit Points
12
(3d6 + 3)
Speed
30 ft.
STR
13
(+1)
DEX
10
(+0)
CON
8
(-1)
INT
11
(+0)
WIS
10
(+0)
CHA
14
(+2)
Senses
Passive Perception 16
Languages
Common, Undercommon (preferred)
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The Boss Monster is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +1 to hit with spell attacks). The Boss Monster has following spells prepared:
2/day: produce flame
1/day: cure wounds
Actions
Trident. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Description
Boss Monsters are the rulers of monsterkind.
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