Armor Class
12
Evasion
Hit Points
20
(2d10)
Speed
30 ft.
STR
15
(+2)
DEX
13
(+1)
CON
10
(+0)
INT
20
(+5)
WIS
17
(+3)
CHA
6
(-2)
Damage Vulnerabilities
Lightning
Senses
Blindsight, Passive Perception 12
Languages
Celestial, Deep Speech
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Draining Tendril. Once per round, the Brainsucker can force one creature grappled by it to make a Constitution (CON) saving throw, taking [roll]2d8[/roll] Force damage on a failed save, and half as much on a successful one.
Actions
Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 6 (1d6+2) Slashing damage.
Arcane Snare. Ranged Spell Attack: to hit, range15/30 ft., one target. On a successful hit, the target becomes Paralyzed until the start of its next turn.
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