Large Humanoid, Any Chaotic Alignment
Armor Class 15 (studded leather)
Hit Points 58 (7d8 + 30)
Speed 30 ft.
STR
11 (+0)
DEX
19 (+4)
CON
14 (+2)
INT
13 (+1)
WIS
11 (+0)
CHA
10 (+0)
Saving Throws DEX +7, INT +4
Skills Acrobatics +6, Athletics +5, Perception +3
Damage Resistances Cold, Poison
Senses Passive Perception 13
Languages Celestial, Common
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Actions

 

Void-pine Crossbow. Ranged Weapon Attack: +8 to hit, range 80/500 ft., one target. Hit: 15 (2d8 + 7) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 10 (1d20) Cold damage on a failed save, or half as much damage on a successful one.

Poison Bomb Strike. the Arbalist throws a poison gas bomb at its enemy, each player must make a DC 15 Dexterity to escape the gas. on a fail they must roll a DC 16 Constitution throw, taking 25 (1d20) Poison damage on a failed save, or half as much damage on a successful one.

Description

The Voidbeast arbalist is the archer of the Lor-lunshee empire. they utilize a mix of Frostbite-infused bolts and Acidic bolts. in combat, they, despite their large size are actually quite agile, able to easily climb up to high places to get a better view of their victims

Monster Tags: NPC

Habitat: Urban

technosoul

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