Small Beast, Neutral Good
Armor Class 13 (Dexterity)
Hit Points 28 (4d8 + 8)
Speed 10 ft., Fly 50 ft.
STR
8 (-1)
DEX
16 (+3)
CON
14 (+2)
INT
12 (+1)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws INT +3, WIS +4
Skills Arcana +3, Insight +4, Perception +4
Damage Resistances Force
Senses Darkvision 60 ft., Passive Perception 14
Languages Common, Elvish --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Mystic Vision. Arcanyx can see invisible creatures and objects within 30 feet. Allies within 10 feet of Arcanyx gain advantage on saving throws against illusions.

Flight Agility. Arcanyx doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.

Actions

Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.

Arcane Blast (Recharge 5–6) Arcanyx releases a magical burst of energy in a 15-foot cone. Creatures in the area must make a DC 13 Dexterity saving throw, taking 10 (3d6) force damage on a failed save or half as much on a success.

Protective Ward (Recharge 5–6) Arcanyx creates a shimmering barrier around an ally within 30 feet. The ally gains +2 AC and resistance to one damage type of the player’s choice (e.g., fire, cold, etc.) for 1 minute.

Description

A shimmering, magical owl with prismatic feathers and piercing golden eyes.

Monster Tags: Misc Creature

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