Medium Humanoid (Warforged), Lawful Neutral
Armor Class 16 Darkwood Core
Hit Points 18 (2d10 + 2)
Speed 30 ft.
STR
11 (+0)
DEX
16 (+3)
CON
13 (+1)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Saving Throws STR +2, CON +3
Skills Intimidation +2
Damage Resistances Poison
Senses Passive Perception 10
Languages Common
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Warforged Resilience: Advantage on saving throws against being poisoned, resistance to poison damage. Immune to disease. Do not need to eat, drink, or breathe. Do not need to sleep and do not suffer the effects of exhaustion due to lack of rest. Also cannot be put to sleep by magic.

Actions

Shortsword: Melee Weapon Attack: +5 to hit, range 5 ft., one target. Hit: 7 (1d6+3) bludgeoning damage.

Heavy Crossbow. Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 9 (1d10) piercing damage.

Monster Tags: NPC

Habitat: Urban

Aerevyn

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