Medium Or Small Humanoid, Typically Lawful Neutral
Armor Class 15 (chain shirt, shield)
Hit Points 16 (3d8 + 3)
Speed 30 ft.
STR
12 (+1)
DEX
10 (+0)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Skills Athletics +3
Senses Passive Perception 10
Languages Common and one other language
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Infantry Movement. The legionary's allies do not provoke opportunity attacks from hostile creatures when moving into or out of the legionary's space.

Formation Fighting. Once per turn, the legionary can deal an extra 3 (1d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the legionary that isn't incapacitated.

 

Actions

Longspear. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Description

The typical Atraxian soldier, the Atraxian legionary forms the backbone and bulk of the empire's legions and garrisons. Each soldier is drilled with spear, shield and javelin to fight in large formations to dominate the battlefield.

While the equipment of an individual warrior is dictated by circumstance, such as how well funded their legion is, the typical legionary has maille armour, a longspear, a shortsword and two javelins.

Monster Tags: humanoidsoldier

Habitat: CoastalForestGrasslandHillUrban

Turtlekidiv

Comments

Posts Quoted:
Reply
Clear All Quotes