Powerful Build. CaseOh count as one size larger when determining his carrying capacity and the weight he can push, drag, or lift.
Danger Sense. CaseOh has advantage on Dexterity saving throws against effects that he can see, such as traps and spells. To gain this benefit, he can't be blinded, deafened, or incapacitated.
Reckless Attack. When CaseOh makes his first attack at a turn, he can decide to attack recklessly. In this case, he gains advantage, on Strength based attack rolls for this turn, but attack rolls against him have advantage as well.
Built like a Ferris wheel. Case has advantage on Intimidation checks if he uses his weight for the intimidation.
So Skinny. Case automatically activates his rage, if he is ever called fat, or if someone hints at that, regardless if he has any charges left.
Gaining momentum. Each round case Gains movement speed equal to the distance he traveled downwards. If he descends 5 ft. he can move that extra distance horizontally. Going up-hill counts as difficult terrain for Case. If Case descended enough to take fall damage it triggers, even if he was just going down a ramp.
Imagine being that Large. With each melee attack, Case deals an additional (7) 2d6 psychic damage to any creature that is larger then him.
Extra Attack. CaseOh can attack twice, instead of once, whenever he takes the Attack action on his turn.
Maul. Melee Weapon Attack: +8 to hit, reach 5ft. Hit: 12 (2d6 + 5) bludgeoning damage.
Javelin. Ranged Weapon Attack: +7 to hit, range 30/120 ft. Hit: 8 (1d6 + 4) piercing damage.
Ability of the Javelin of Lightning
Signature spell: Enlarge/Reduce (can only target self, with Enlarge)
Cannonball. CaseOh converts all damage he would take from a fall in to Thunder damage, he takes no damage, all other creatures with in 20 ft. of the impact take that Thunder damage if they fail a DC 16 Constitution saving throw.
Rage (4 times a day). CaseOh enters in to a fit of rage. It last for a minute, but it end early if in a round he didn't try to hit someone, or someone tried to hit him. While raging:
- CaseOh has advantage on Strength checks and Strength saving throws.
- When CaseOh makes a weapon attack using Strength, he can add +3 to the damage.
- CaseOh gains resistance to bludgeoning, piercing, and slashing damage.
- CaseOh's size doubles, increases by one size, reach increased by +5 ft.
Swallow. Case swallows a small creature that he is currently grabbing. That creatures is now inside Case, it is restrained and takes (21) 6d6 acid damage every round. If the creature dies while inside Case, he regains one use of his rage.
Drink (3 in total) a Potion of Healing, Greater
Description
Commander CaseOh is a decorated member of the Zed military. Case was born in a rural small town called Arkansas. His big size, and hot temper made him ideal to become a barbarian. He became a famous part of the Zed military, server in many conflict. His best friends are John Pork and Sice Pice.
He also has two permanent familiars. One is called Kitty, who is a black cat with a white underbelly. Any time Case pets Kitty, all his rage automatically ends. Kitty is uncontrollable, and always within a mile of Case.
The other familiar is a parrot who always sits on Case's shoulders. He is often rude, and calls him fat, finding new ways to offend him. The parrot's name is Chat.
Inventory
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