Keen Smell. The Change Cat has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics. The Change Cat has advantage on an attack roll against a creature if at least one of the lion’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Pounce. If the Change Cat moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.
Running Leap. With a 10-foot running start, the lion can long jump up to 25 feet.
Size Shift. once per turn this monster gets the ability to change it's size to that of a Tiny Beast (cat) losing the following abilities Pounce, Bite but gaining advantage in acrobatics stealth and dexterity
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Size Shift. once per turn this monster gets the ability to change it's size to that of a Large Beast losing the following advantage in acrobatics stealth and dexterity but gaining the following abilities Pounce, Bit
Description
A change cat is two creatures in one. Its natural form, and that in which it spends most of its time, is that of a domestic cat. In this body, it is identical to that animal in all respects. At will, however, the change cat can transform itself into a large, lion-like cat.
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