Once per day, the Azzanaga may draw upon the mud in an area to increase its AC to 23, this lasts for 10 minutes.
After submerging yourself in water, Azzanaga may leap from it, sprouting wings of water with a flying speed of 40 ft. This lasts for one minute before the Azzanaga must resubmerge itself in water to reactivate the effect.
Multi-attack: You have four claw attacks and one tail attack per action.
Claw: Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. Hit: 10 (2d10 + 8) [Slashing] damage.
Tail: Melee Weapon Attack: +10 to hit, reach 15 ft., 1 target. Hit: 10 (1d20 + 15) [Bludgeoning] damage.
Water Spear: Ranged Weapon Attack: +10 to hit, reach 100 ft., 1 target. Hit: 10 (6d8) [Piercing] damage.
Water, Mud and Blood: Once per turn, as a bonus action, excrete the blood of Azzan, healing allies for 2d10 health points. This can be used 3 times per long rest.
Description
The dragon heralded in Azza'Gelth myth, the true spawn of Azzan.
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