Large Monstrosity, Unaligned
Armor Class 13 Natural Armor
Hit Points 76 (8d10 + 8)
Speed 30 ft., Through snow and ice only.
STR
18 (+4)
DEX
12 (+1)
CON
16 (+3)
INT
5 (-3)
WIS
10 (+0)
CHA
6 (-2)
Damage Resistances Cold
Condition Immunities Grappled, Restrained
Senses Darkvision 60 ft, Tremorsense 30 ft, Passive Perception 14
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Snow Tunnel. Moves through snow/ice as liquid, leaving no trace. Creatures near its path (5ft) must succeed on a DC 13 Dex Save or fall prone. 

Ambush Predator. Has Advantage on attack rolls against surprised creatures

 

Actions

Multiattack. Makes two attacks: one with Bite and one with Tail Swipe

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 15 (2d8 + 4) piercing damage.

Tail Swipe. Melee Weapon Attack: +6 to hit, reach 10 ft., 10 ft radius. Hit: 12 (2d8 + 4) bludgeoning damage. Targets must make DC 13 STR save or be pushed 10 ft and fall prone. 

Description

The Crymorra is a serpentine creature resembling a cross between a reptile and a snow eel. Its shimmering white body blends seamlessly with its frozen surroundings, making it nearly invisible as it glides beneath the snow. Known for ambushing prey during snowstorms, the Crymorra is both a fearsome predator and a guardian of the frozen wastes. It thrives in regions where perpetual blizzards rage, moving silently below unwary creatures. 

Habitat: Arctic

M1ND1G0

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