Charge. If the cervitaur moves at least 30 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 10 (3d6) piercing damage.
Multiattack. The Cervitaur makes two attacks: one with its weapon and one with its hooves, in case of it using a ranged weapon, it only gets one attack.
Weapon Attack. Weapon Attack: +6 to hit, reach of weapon, one target, weapon damage.
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
Description
A Cervitaur has the body and head of a deer connected by a humanoid torso, and arms. Servile but stalwart, these creatures will fiercely resist overt invasions.
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