Large Aberration, Lawful Evil
Armor Class 19 Natural Armor
Hit Points 56 (7d8 + 9)
Speed 45 ft., Climb 45 ft.
STR
15 (+2)
DEX
11 (+0)
CON
12 (+1)
INT
17 (+3)
WIS
15 (+2)
CHA
15 (+2)
Skills Perception +4
Senses Darkvision up to 80 ft, Passive Perception 14
Languages Deep Speech understands but can't speak, Telepathy up to 90 ft
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Detect Sentience. The cortex crawler can sense the presence and location of any creature within 300 feet of it that has an Intelligence of 3 or higher, regardless of interposing barriers, unless the creature is protected by a mind blank spell.

Spider Climb. The cortex crawler can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Devour Intellect. The cortex crawler targets one creature it can see within 10 feet of it that has a brain. The target must succeed on a DC 16 Intelligence saving throw against this magic or take 18 (6d6) psychic damage. Also on a failure, roll 3d6: If the total equals or exceeds the target’s Intelligence score, that score is reduced to 0. The target is stunned until it regains at least one point of Intelligence.

Defensive Block. The cortex crawler brings up its arms and defends itself, making all damage do half as much as intended.

Crushing Blow. Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 19 (3d10 + 8) bludgeon damage.

Sharpened Jab. Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 19 (3d10 + 8) piercing damage.

Pincer Crush. Melee Weapon Attack: +26 to hit, reach 5 ft., one target. Hit: 26 (4d10 + 12) bludgeon damage.

Mind Blast (Recharge 5–6). The cortex crawler magically emits psychic energy in a 60-foot cone. Each creature in that area must succeed on a DC 15 Intelligence saving throw or take 22 (4d8 + 4) psychic damage and be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Description

A monstrous creation of the mind flayers, standing on bony legs with pincers that can close to stab targets, usually standing on all 8 of them but raising two of them up during battle. They have a heavily armored crab-like body, with a mouth guarded by mandibles at the bottom, and two eye sockets housing its cruel red eyes. Its most notable feature however, is its large throbbing brain, held in a thick transparent membrane. The brain itself can be brewed into a potion of mastery, and sells for a good price on markets.

Monster Tags: Mind Flayer

Habitat: Underdark

Saneless

Comments

Posts Quoted:
Reply
Clear All Quotes