Semblance. Blake Belladonna can activate her Semblance as a bonus action during her turn, choosing from one of the effects, Descending from shadows, the beasts or White fang training.
Assassinate. During its first turn, the Blake has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the Blake scores against a surprised creature is a critical hit.
Evasion. If the Blake is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the Blake instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Sneak Attack. Once per turn, the Blake deals an extra 14 [rollable](6d6); damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the Blake that isn't incapacitated and the Blake doesn't have disadvantage on the attack roll.
Descending from Shadows. Blake Belladonna has advantage on Stealth checks. While hidden, she also has advantage on attacks to hit with her Huntress’ Whip.
White Fang Training. Blake can make one additional attack with Gambol Shroud and move up to half of her movement speed without being targeted by opportunity attacks.
Cunning Action. your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.
Dual Welder. You gain a +1 bonus to AC while you are wielding a separate melee weapon in each hand. You can use two-weapon fighting even when the one-handed melee weapons you are wielding aren't light. You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one.
Multi-attack. Blake Belladonna can attack three times with Gambol Shroud. She may choose different targets to hit on each success.
Gambol Shroud. ranged attack, +7 to hit, one target. takes 1d8 slashing damage Cleaver. dealing 2d10 slashing damage at the beginning of the attack, choose what form to attack with: sword either Pistol form or Whip.
Pistol. (Range 30/90) on a hit, takes 1d10 piercing damage.
Whip. (15 ft if reach) on a hit, takes 3d4 damage. A target then must make a DC Strength saving throw 15 or be grappled. A target can make the saving throw again as an action on their turn. Gambol Shroud’s Whip automatically hits a grappled target, and Pistol attacks have advantage. you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Shadow Wave (recharge 5-6). Blake can summon 1d4+1 shadow copies of herself, who go directly after her in the initiative order. They each have an AC 10, Blake’s stats, and 20 hit points. Blake’s shadow clones can only take one attack action during their turns. The shadow copies look exactly like Blake Belladonna. When an enemy targets Blake, roll a d100 to see if the target is a clone. On a 50 and above, the target is a clone of Blake.
Bait and Switch. When you're within 15 feet of a creature on your turn, you can expend one superiority die and switch places with that creature, provided you spend at least 15 feet of movement, and the creature is willing and isn't incapacitated. This movement doesn't provoke opportunity attacks.
Shadow. Reaction Blake Levas a shadow clone to take the attack instead of her and allowing her to move anywhere within 30ft of where she was attacked.
Description
Blake is a fair-skinned young woman with wavy black hair and amber eyes. Her Beast like trait is a pair of black cat ears on top of her head.
Comments