Medium Undead, Unaligned
Armor Class 15
Hit Points 22 (3d8 + 6)
Speed 30 ft., climb 30 ft.
STR
16 (+3)
DEX
19 (+4)
CON
16 (+3)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages None
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie ape to 0 Hit Points, it must make a Constitution saving throw with a DC of 5 plus the damage taken unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Jumper. The zombie ape's jump distance is determined using its Dexterity rather than its Strength.

Actions

Multiattack. The ape makes two Fist attacks.

Fist. Melee Attack Roll: +7, reach 5 ft. Hit: 10 (2d4 + 6) Bludgeoning damage.

Flesh Chunk (Recharge 6). Ranged Attack Roll: +5, range 25/50 ft. Hit: 10 (3d6 + 6) Bludgeoning damage.

Doctorthunder1927

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