Armor Class
13
(natural armor)
Hit Points
27
(5d6 + 10)
Speed
40 ft.
STR
10
(+0)
DEX
16
(+3)
CON
14
(+2)
INT
8
(-1)
WIS
12
(+1)
CHA
10
(+0)
Damage Resistances
Fire
Condition Immunities
Charmed
Senses
Darkvision 60ft, Passive Perception 11
Languages
Common, Infernal
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Infernal Agility. The Ashfang Devil can take the Dash action as a bonus action.
Actions
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 8 (1d8 + 3) slashing damage.
Infernal Spark. The Ashfang Devil launches a spark of fire at a target within 30 feet. The target must succeed on a DC 12 Dexterity saving throw or take 7 (2d6) fire damage.
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