Innate Spellcasting. The ame damnee's spellcasting ability is Charisma (spell save DC 21). The ame damnee can innately cast the following spells, requiring no material components:
At will: guiding bolt (necrotic damage), invisibility (self only)
3/day: blade barrier, blight, geas, raise dead
1/day: cone of cold, control weather, insect plague
Magic Resistance. The ame damnee has advantage on saving throws against spells and other magical effects.
Multiattack. The Ame Damnee makes one wing attack and two claw attacks.
Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., 1 target. Hit: 15 (2d8 + 6) necrotic damage.
Wing. The ame damnee beats its wings, forcing creatures within 10 ft. to make a DC 17 Strength saving throw or be knocked prone.
Previous Versions
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12/24/2024 7:50:14 AM
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12/24/2024 7:51:59 AM
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1.1
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Coming Soon
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