Armor Class
11
Natural Armor
Hit Points
4
(1d4 - 1)
Speed
20 ft., Climb 40 ft.
STR
12
(+1)
DEX
16
(+3)
CON
4
(-3)
INT
1
(-5)
WIS
12
(+1)
CHA
1
(-5)
Senses
Darkvision 30 ft., Passive Perception 10
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 (1d4) piercing damage, and the target must succeed on a DC 9 Constitution saving throw or take 2 (1d4) poison damage.
Charge. The Walltula moves straight toward a target and tries to ram it, the target takes 4 (1d4 + 1) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
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