Large Undead, Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 126 (11d12 + 55)
Speed 40 ft., Burrow 25 ft. A Wendigo can burrow through, snow, ice and permafrost.
STR
23 (+6)
DEX
15 (+2)
CON
20 (+5)
INT
10 (+0)
WIS
12 (+1)
CHA
9 (-1)
Saving Throws DEX +5, CON +8, WIS +4
Skills Athletics +12, Perception +7, Survival +7
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision 120 ft., Tremorsense 60 ft, Passive Perception 14
Languages Deep Speech, Giant Giant, Infernal, the languages it knew life
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Snow/Ice Camouflage. The wendigo has advantage on Dexterity (Stealth) checks made to hide in arctic terrain. 

Actions

Multiattack. The Wendigo makes two claw attacks.

Claws. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) slashing damage.

Iceboulder: Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Description

The Wendigo embodies greed and starvation, a relentless predator driven by an unending hunger for flesh. This monstrous fusion of beast and man bears the skeletal head of a moose, with broad, spiraling antlers stretching outward like the gnarled branches of a dead birch tree. Its lower body resembles a decayed moose carcass, while its human torso is gaunt, the frostbitten skin pulled taut over jutting ribs—a testament to its withered humanity. Its unnaturally long, sinewy limbs end in clawed fingers, sharp and dangling like meat hooks. The stench of decay wafts around it, a choking miasma carried on the icy wind. Lurching forward with a jerky, unnatural gait, the Wendigo's insatiable appetite curses it to consume yet never find satisfaction.

Monster Tags: undead

Habitat: Arctic

TerribleWyrm

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