Multiattack. Tarak makes three Dagger attacks.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. Target must make a DC 12 dexterity saving throw or take 2 (1d4) poison damage and be poisoned
Animated Cabbage (3/day). Ranged Weapon Attack: +5 to hit, or range 30/60 ft., one target. Hit: 12 (2d10 + 2) piercing damage. On a hit, the target's speed is halved until the end of Tarak's next turn..
Description
Before coming to Dragon’s Rest, Tarak was a criminal, but he has since devoted himself to the study of herbs and medicine. He is usually unarmed, but he keeps several daggers hidden in his cell.
Edit: This is the version of Tarak if he has some time to prepare for his fight. It pulls in his background as a poisoner and gardener.
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