Large Aberration, Unaligned
Armor Class 15 (natural armor)
Hit Points 50 (7d12 + 9)
Speed 50 ft.
STR
18 (+4)
DEX
15 (+2)
CON
15 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills Perception +3
Damage Resistances Necrotic
Condition Immunities Charmed, Frightened, Poisoned
Senses Passive Perception 13
Languages Abyssal --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Corruption. Apply 1 stack of the damned per hit

Multi-Attack. the wolf can use its action to attack with 2 bite attacks

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Reactions

Lock Jaw. when an attack misses the wolf the wolf can attempt to grapple the attacker with a contested grapple check.

Monster Tags: Misc Creature

Habitat: ForestHill

Dstin

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