Armor Class
16
(Light Armor)
Hit Points
110
(1d20)
Speed
20 ft.
STR
20
(+5)
DEX
10
(+0)
CON
22
(+6)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Saving Throws
STR +7, CON +8
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Passive Perception 1
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
-
Actions: 2
-
Bonus Actions: 1
-
Reactions: 0
Actions
Gun. Ranged Weapon Attack: +5 to hit, range 110 ft./220 ft., one target. Hit: 21 (4d8 + 3) piercing damage. (Light Armor Penetration) Capacity: 5 (Reload: Action)
Description
A hulking mech outfitted with a auto cannon for use against light armor and medium armor.
Comments