Armor Class
15
(natural armor)
Hit Points
79
(8d10 + 24)
Speed
60 ft.
STR
19
(+4)
DEX
17
(+3)
CON
16
(+3)
INT
3
(-4)
WIS
12
(+1)
CHA
7
(-2)
Saving Throws
STR +6, DEX +5
Skills
Perception +7, Stealth +8
Senses
Passive Perception 13
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. The amarok has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d6 + 9) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Description
The amarok is a gigantic wolf creature. Unlike other wolves who hunt in packs, amaroks hunt alone. It stalks its prey from the shadows, devouring those hunting alone in the woods at night.