Medium Undead, Chaotic Evil
Armor Class 12
Hit Points 42 (7d8 + 7)
Speed 30 ft., Fly 30 ft.
STR
8 (-1)
DEX
15 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws CHA +4
Skills Stealth +4
Damage Vulnerabilities Fire
Damage Immunities Cold, Necrotic, Poison
Condition Immunities Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Infernal --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Snow Fall Aura: An area of 30ft radius centered on the Blizzard Spirit is permanently filled with falling snow and hail, that area counts as ligtly obscured area and dificult terrain fo creatures other than the Blizzard Spirit, ranged attacks made agaisnt the Blizard Spirit are made with disadvantage. (The Blizzard Spirit can choose for allies not to be affected by the effects of this feature.)

Inate Spellcasting: The Blizzard Spirit has the inate capacity to comand snow and ice, it being shown as its ability to cast the following spells with a spell save DC of 12 and a spell attack bonus of +4.

Cantrips (Frostbite, Ray of Frost) 

4 1st level (Ice Knife, Fog Cloud, Create or Destroy Water)

3 2nd level (Rime´s Binding Ice, Mirror Image)

1 3rd level (Sleet Storm)

Shape Change: The Blizzard Spirit cab as an action become a mist of snow and hail, while in this forms they cant be restrained grappled or fall prone, additionaly they have resistance to all damage types other than force damage.

If the Blizzard Spirit takes fire damage while in mist form it must use its reaction to return back to normal.

The Blizzard Spirit cannot perform any action but moving while shape as a mist of snow and hail, it can resume to its phisical form as an action.

Elemental Nature: The Blizzard Spirit is considered both an elemental and an undead for effects that would recall for either creature type.

Actions

Chilling Touch: +4 to hit, 5ft reach, one target for 2d6+2 cold damage a creature hit by this attack must succeed in a DC 12 Constitution saving throw having its movement speed reduced by 10ft until the end of their next turn.

Conjure Blizzard (Recharge 5-6): The Blizzard Spirit expands its Snow Fall Aura by an additional 30ft all creatures within the Snow Fall Aura reach other than creatures chosen by the  Blizzard Spirit must succeed in a DC 12 Constitution saving throw taking 6d6 cold damage and falling prone on a failure, half as much damage on a success and no addiitonal effects.

The Snow Fall Aura size returns to normal after the effect resolves.

Description

Those with unfinished wishes and will that die to blizzards and the cold sometimes return as blizzard spirits, these creatures have their mind crushed and their soul twisted, only wishing for others to meet the same end as their own, in ice, dying.

Previous Versions

Name Date Modified Views Adds Version Actions
4/27/2024 5:12:07 PM
2
1
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Coming Soon
4/27/2024 5:14:56 PM
2
1
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Coming Soon
4/27/2024 6:28:56 PM
2
1
--
Coming Soon
12/31/2024 12:39:40 PM
8
1
--
Coming Soon

Habitat: ArcticMountain

Corpse_on_the_Trone

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