Medium Humanoid (Any Race), Typically Chaotic Neutral
Armor Class 16 (chain shirt, shield)
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
7 (-2)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Magic Resistance. Aquan guards have advantage on saving throws against spells and other magical effects (Due to Ring of Resistance).

 

Actions

Multiattack. The Aquan guard makes two spear attacks.

Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Greataxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage

 

Description

Aquan Guards only protect the country of Aquan. Most Aquan Guards are very corrupt, accepting bribes and doing whatever they feel like. If anyone speaks against them, they will go into combat.

Previous Versions

Name Date Modified Views Adds Version Actions
12/31/2024 9:53:25 PM
2
1
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Coming Soon

Monster Tags: NPC

Habitat: ForestGrassland

monkeyofwar

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