Large Monstrosity, Unaligned
Armor Class 15 Natural
Hit Points 104 (10d10 + 40)
Speed
STR
22 (+6)
DEX
14 (+2)
CON
22 (+6)
INT
4 (-3)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws STR +11, CON +11
Damage Resistances Fire, Bludgeoning from non magical attacks
Senses Passive Perception 1
Languages --
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

 

  • Molten Scales: The Blistering Sandwyrm's body is covered in heat-resistant, obsidian-like scales, granting it resistance to fire damage. When the Sandwyrm takes damage from a melee attack, the attacker takes 5 (1d10) fire damage as the creature's molten hide burns them.

  • Thermal Burrow: The Blistering Sandwyrm's burrowing abilities are enhanced by the hot, volcanic environment of the Blistering Peaks. When it burrows, it can leave a trail of molten rock in its wake. Any creature that enters this trail or starts its turn in the trail takes 10 (3d6) fire damage.

  • Lava Breath (Recharge 5-6): The Sandwyrm can exhale a cone of molten lava in a 30-foot line that is 5 feet wide. Each creature in that area must make a DC 18 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one. The lava then remains for 1 round, and any creature that enters the area must make a Dexterity saving throw or take an additional 10 (3d6) fire damage.

  • Heat Aura: The Blistering Sandwyrm emits an aura of extreme heat. Any creature that starts its turn within 10 feet of the Sandwyrm takes 5 (1d10) fire damage.

 

Actions

 

  • Multiattack: The Blistering Sandwyrm makes three attacks: one with its bite, one with its tail, and one with its molten claws.

  • Bite: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 28 (4d8 + 6) piercing damage.

  • Molten Tail Slam: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 6) bludgeoning damage plus 7 (2d6) fire damage.

  • Molten Claws: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (2d8 + 6) slashing damage plus 5 (1d10) fire damage.

 

Legendary Actions

The Blistering Sandwyrm can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The Blistering Sandwyrm regains spent legendary actions at the start of its turn.

  • Molten Burst (Costs 2 Actions): The Sandwyrm releases a burst of molten debris in a 10-foot radius. Each creature in the area must make a DC 18 Dexterity saving throw, taking 12 (3d6) fire damage on a failed save, or half as much on a successful one.

  • Scorched Tail (Costs 1 Action): The Sandwyrm lashes out with its tail, striking one creature within 10 feet. Hit: 23 (3d10 + 6) bludgeoning damage plus 7 (2d6) fire damage.

Description

The Blistering Sandwyrm is adapted to the intense volcanic environment of the Blistering Peaks. It dwells near lava flows, in rocky caves, and on the cliffs that overlook molten rivers. When it feels threatened, it burrows deep into the heated rock, waiting for the perfect moment to emerge and strike.

This variant focuses on the volcanic and fiery nature of the Blistering Peaks. The Sandwyrm’s molten abilities and fiery attacks make it a dangerous predator in its harsh environment, and its abilities to leave a trail of molten rock and breathe lava will challenge any adventurers brave enough to face it. With it's environment causing it to evolve, it now has Legs.

Habitat: DesertMountain

CHICKENMANN2424829

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