Legendary Resistance (3/Day). If Alsaynne fails a saving throw, she can choose to succeed instead.
Preserve Life: As an action, Alsaynne can choose any creatures within 30 feet of her and divide 90 hit points among them. This feature can restore a creature to no more than half of it's hit points maximum.
Blessed Healer. When Alsaynne casts a spell of 1st level or higher that restores hit points to a creature, she regains hit points equal to 2+ the spell's level.
Divine Strike. Once on each of her turns when she hits a creature with a weapon attack, Alsaynne can cause the attack to deal extra 9(2d8) radiant damage to the target.
Spellcasting. Alasynne is an 18th level spellcaster. Her spellcasting ability is Intelligence (spell save DC20, +12 to hit with spell attacks). She has the following cleric and wizard spells prepared:
Cantrips (at will): mage hand, prestidigitation, ray of frost
1st level (4 slots): bless, cure wounds, detect magic, magic missile, shield, thunderwave
2nd level (3 slots): calm emotions, detect thoughts, invisibility, mirror image
3rd level (3 slots): animate dead, counterspell, dispel magic, fireball, lesser restoration, spiritual weapon
4th level (3 slots): blight, dimension door
5th level (3 slots): beacon of hope, cloudkill, revivify, scrying
6th level (1 slot): disintegrate, globe of invulnerability
7th level (1 slot): death ward, finger of death, guardian of faith, plane shift
8th level (1 slot): dominate monster, power word stun
9th level (1 slot): mass cure wounds, power word kill, raise dead
Supreme Healing. Alsaynne uses the highest number possible for each die when restoring hit points with spells.
Turn Resistance. Alsaynne has advantage on saving throws against any effect that turns undead.
Paralyzing Touch. Melee Spell Attack: +12 to hit, reach 5 ft., one creature. Hit: 10 (3d6) cold damage. The target must succeed on a DC18 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of it's turns, ending the effect on itself on a success.
Faith - Pike +2. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 21 (2d10+10) piercing damage. upon being hit by Faith, the target's Intelligence, Charisma, and Wisdom is reduced by 1.
Alsaynne can take 3 legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. Alsaynne regains spent legendary actions at the start of her turn.
Cantrip. Alsaynne casts a cantrip.
Paralyzing Touch (Costs 2 Actions) Alsaynne uses her Paralyzing Touch.
Disrupt Life (Costs 3 Actions). Each non-undead creature within 20 feet of Alsaynne must make a DC18 Constitution saving throw against this magic, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one.
Description
Alsaynne Dubeau is a Cleric of Life who refused to die when her time came. Relying on her holy book Service as a kill list, she continues to reap souls for the greater glory of her god.
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