Medium Humanoid (Any Race), Any Non-Lawful Alignment
Armor Class 12 (leather armor)
Hit Points 31 (6d8 + 4)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
11 (+0)
Skills Stealth +2
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Ambusher. In the first round of a combat, the creature has advantage on attack rolls against any creature it surprised.

 

Actions

Multiattack. The dagger bandit can make two dagger attacks.

Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.

Description

Bandits are commonly found in Lower Erisia looking to prey on weaker people by attacking in groups rob them of their goods, they aren't looking to kill them only for a score. They pefer to get the jump on others by sneakily attacking from the shadows.

Previous Versions

Name Date Modified Views Adds Version Actions
1/1/2025 7:12:11 AM
2
2
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1/2/2025 2:37:11 AM
5
1
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Coming Soon

Monster Tags: NPC

Habitat: CoastalDesertForestHillUrban

vglade213

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