Medium Humanoid (Human), Any Non-Lawful Alignment
Armor Class 13
Hit Points 35 (4d8 + 10)
Speed 10 ft., Swim 5 ft.
STR
12 (+1)
DEX
8 (-1)
CON
13 (+1)
INT
14 (+2)
WIS
9 (-1)
CHA
10 (+0)
Senses Passive Perception 30
Languages Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Assault. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 target. Hit: 2d4 slashing damage.

Critical. Melee Weapon Attack: -2 to hit, reach 5 ft., 1 target. Hit: 2d4 + 3 slashing damage - On miss: Take 2 damage (no damage type).

Grip. Melee Weapon Attack: 100% to hit if opponent is knocked, 0% if not. range 5 ft., 1 target. Hit: Kills opponent.

Reactions

Parry. If the opponent is using a melee attack, in a 5 ft. range, and is visible, raise its AC by 2 in an attempt to parry.

Monster Tags: Human

doorknov

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