Medium Fiend (Demon), Chaotic Evil
Armor Class 13 (natural armor)
Hit Points 20 (4d8 + 4)
Speed 50 ft.
STR
13 (+1)
DEX
16 (+3)
CON
12 (+1)
INT
7 (-2)
WIS
11 (+0)
CHA
10 (+0)
Skills Perception +2
Damage Resistances Fire
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages Abyssal
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Improved Critical. The abrian scores a critical hit on a roll of 19 or 20, and rolls damage dice three times, instead of twice.

Actions

Multiattack. The abrian makes two attacks: one with its beak and one with its kick.

Beak. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (2d4 + 3) piercing damage.

Kick. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.

Shriek (Recharge 5–6).. The abrian lets out a horrible shriek. Any creature within 30 feet of the abrian must succeed a DC 12 Wisdom saving throw or become stunned until the end of their next turn.

Monster Tags: Demon

Habitat: Grassland

banicleloves_hookhorror

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