Medium Monstrosity, Chaotic Neutral
Armor Class 13 Natural armor
Hit Points 34 (4d10)
Speed 30 ft., swim 50 ft.
STR
15 (+2)
DEX
10 (+0)
CON
16 (+3)
INT
4 (-3)
WIS
12 (+1)
CHA
1 (-5)
Saving Throws STR +4, CON +5
Skills Athletics +4, Perception +5, Stealth +2
Damage Vulnerabilities Radiant
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60ft, Passive Perception 13
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Hold breath. 30 min.

Camouflage. In dim light or darkness enemies have disadvantage on perception checks.

Skills. Athletics +4 Stealth +2 Perception +5

Dark vision. 60ft

Actions

Bite. +4 to hit. Damage 1d6 +2 piercing.

Sting. +2 to hit, 1d4 +0 DC13 Con save take 1d6 poison damage poisoned for 1 hour

 

Braminator89

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