Thunder Clap. A colossus can clap its hands together with great force, causing a stunning thunderclap which is akin to being right next to an explosion. Roll a Constitution save of 15. Anyone who failed within 60 feet will be deafened for 3d20 turns and stunned for up to 1d4 -1 turns.
Punch. Needs to roll nat 20 to hit. 2d100 +50 Damage.
Throw Bolder. Needs to roll nat 20 to hit. 1d100 +50 Damage : Range 1500 feet.
Description
Although not related to the giant-kin of the Known Worlds, colossi are basically enormous humanoids, 60 feet tall and weighing as much as 70 tons. Compared to human proportions, their heads are too small and their legs are too short. Their features tend to be thick and bulbous, and their noses are round blobs of flesh. Their foreheads slope back sharply, while their teeth are rarely straight and always have jagged edges. Their fingers are stubby and thick, and are unsuitable for fine or delicate work. A colossus can have any color eyes and hair, but black is the most common. Their voices are like rolling thunder, understandable but slow and deep.
Colossi wear heavy, coarse clothing – usually a tunic, breeches, and sandals. Crude though they are, the tailoring is much too fine for any colossus to have stitched. Their clothes can be almost any color, with no regard to fashion sense, and it is not uncommon to find large patches covering rips and tears. Colossi never carry weapons or armor, though they could if they wanted to.
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