Phase Through Reality. The Void Stalker can move through objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Predator's Mark. The Void Stalker marks a creature within 60 feet. For 1 minute, the target has disadvantage on Dexterity saving throws and attack rolls made against the Void Stalker. The Void Stalker can only mark one creature at a time.
Shadow Stealth. While the Shadow Stalker is in dim light or darkness, it can hide as a bonus action.
Multiattack. The Void Stalker makes two attacks with its Void Claws.
Void Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) slashing damage plus 9 (2d8) necrotic damage.
Void Step. As a bonus action, the Void Stalker can teleport up to 60 feet to an unoccupied space it can see that is in dim light or darkness.
Shadow Pounce. The Void Stalker teleports to an unoccupied space within 5 feet of a creature in dim light or darkness it can see and makes a Void Claws attack with advantage.
Comments