Pack Tactics. The corrupted kringle elf has advantage on an attack roll against a creature if at least one of the elf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Mischief list
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Number |
Item |
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1 |
Coal. Ranged weapon attack: +5 to hit, one target within 60 ft. Hit: 6(1d6+3) bludgeoning damage |
|
2 |
Mistletoe. A creature you choose within a 30ft radius must make a Wis saving throw. On a failure, they must spend their next action and as much movement that is needed trying to kiss the nearest creature. |
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3 |
Coal dust vial. Toss the vial at a point within 60 ft. The vial shatters and a 10ft sphere of coal dust suffuses the air. Any creature within must succeed on a Con save or their next d20 roll is at disadvantage. |
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4 |
Tinsel. Throw the tinsel at a creature within 30 ft. They must succeed on a DC 15 Dex save or be grappled. Takes a DC 15 Str check to break free. |
Candy Cane Shank. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Innate Spellcasting. The corrupted kringle elf's innate spellcasting ability is Intelligence (spell save DC 16, modifier +4). It can innately cast the following spells, requiring no material components.
At will: mage hand, prestidigitation, and ray of frost.
1/day each: dissonant whispers, shield, and ice knife.
Naughty Crafter. Recharge on a 5-6. Use an action to craft a random item from the mischief list. Roll a d4 to randomly determine what is crafted.
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