Armor Class
16
(natural armor)
Hit Points
42
(3d12 + 15)
Speed
20 ft., Fly 40 ft., Swim 15 ft.
STR
18
(+4)
DEX
15
(+2)
CON
20
(+5)
INT
13
(+1)
WIS
15
(+2)
CHA
14
(+2)
Saving Throws
DEX +4, CON +7
Skills
Perception +6, Stealth +7
Senses
Blindsight 45 ft., Darkvision 120 ft., Passive Perception 18
Languages
Common, Draconic
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Amphibious. The dragon can breathe air and water.
Blind Senses. Due to their lack of sight, Bat Dragons have advantage on perception checks that involve scent and touch.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 4) piercing damage plus 3 (1d6) poison damage.
Infectious Breath (Recharge 5–6). The dragon exhales poisonous gas in a 60-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 9 (3d6) poison damage on a failed save, or half as much damage on a successful one.
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