Medium Dragon, Chaotic Good
Armor Class 16 (natural armor)
Hit Points 48 (3d12 + 15)
Speed 30 ft., Burrow 15 ft., Fly 40 ft.
STR
20 (+5)
DEX
10 (+0)
CON
20 (+5)
INT
15 (+2)
WIS
11 (+0)
CHA
13 (+1)
Saving Throws CON +7, INT +4
Skills Athletics +7, Perception +4
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft., Passive Perception 14
Languages Draconic
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 5) piercing damage.

Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.

Hasten Time Breath. The dragon exhales a flame that quickens time in a 15-foot cone. Each creature in that area may be granted one buff of your choice: A Extra 10ft movement speed bonus, a extra action, or a +2 bonus to AC. This buff lasts until the end of your next turn.

Slow Time Breath. The dragon exhales a slowing gas that warps reality in a 15-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or take one debuff of your choice: Half movement speed, can't take reactions, or a -2 penalty to AC. The affected creature can remake the Con roll at the end of it's turn to end the effect.

SorenBlackwing

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