Huge Giant, Neutral
Armor Class 14 (natural armor)
Hit Points 40 (9d8 + 5)
Speed 40 ft.
STR
18 (+4)
DEX
14 (+2)
CON
19 (+4)
INT
13 (+1)
WIS
11 (+0)
CHA
9 (-1)
Saving Throws CON +7, WIS +3
Skills Insight +7
Damage Resistances Psychic
Damage Immunities Fire
Condition Immunities Blinded, Petrified
Senses Blindsight 40 ft. , Passive Perception 11
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Actions

Multiattack. The Warport can perform the "Smash" action twice.

Grab. The Warport can grab a target if the target fails a DC 15 Dexterity save, doing 1d8 bludgeoning damage to the target. The Warport can then throw the target through its portal, teleporting the target to another Warport somewhere else if a 1d4 throw lands on a 1.

Smash. Melee Weapon Attack: +7 to hit, reach 4 ft., one target. Hit: 2d6 bludgeoning damage, and target is stunned for its next turn.

Habitat: Urban

DatBoiAtlas

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