Armor Class
14
(natural armor)
Hit Points
40
(9d8 + 5)
Speed
40 ft.
STR
18
(+4)
DEX
14
(+2)
CON
19
(+4)
INT
13
(+1)
WIS
11
(+0)
CHA
9
(-1)
Saving Throws
CON +7, WIS +3
Skills
Insight +7
Damage Resistances
Psychic
Damage Immunities
Fire
Senses
Blindsight 40 ft. , Passive Perception 11
Languages
--
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Actions
Multiattack. The Warport can perform the "Smash" action twice.
Grab. The Warport can grab a target if the target fails a DC 15 Dexterity save, doing 1d8 bludgeoning damage to the target. The Warport can then throw the target through its portal, teleporting the target to another Warport somewhere else if a 1d4 throw lands on a 1.
Smash. Melee Weapon Attack: +7 to hit, reach 4 ft., one target. Hit: 2d6 bludgeoning damage, and target is stunned for its next turn.
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