Medium Humanoid (Any Race), Chaotic Evil
Armor Class 13 Natural Armor
Hit Points 45 (6d8 + 18)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws WIS +4, CHA +5
Skills Arcana +2, Intimidation +5, Religion +2
Damage Resistances Necrotic, Psychic
Senses Darkvision 60 ft., Passive Perception 12
Languages Any one language (usually Common)
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Devotee of Nihil. Voidbound Acolytes are suffused with void energy. They have advantage on saving throws against being frightened or charmed.

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The acolyte has following spells prepared:

Cantrips (at will): Chill Touch, Toll The Dead, thaumaturgy

1st level (4 slots): Bane, Inflict Wounds, Sanctuary

2nd level (2 slots): Hold Person

Actions

Void-Touched Mace. Melee Weapon Attack: +3 hit, reach 5ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage plus 3 (1d6) necrotic damage. 

Channel Void (Recharge 5–6)As an action, the Acolyte can unleash a pulse of void energy. All creatures within 10 feet must succeed on a DC 13 Constitution saving throw or take 14 (4d6) necrotic damage and be pushed 5 feet away.

Reactions

Sacrificial Resilience. When an ally within 30 feet is hit with an attack, the Acolyte can use its reaction to transfer 10 damage from the ally to itself.

Monster Tags: NPC

Habitat: Urban

Christman

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